[UI] - Added cl_crosshairgap_useweaponvalue convar (0 or 1) that defines whether the crosshair gap changes with the equipped weapon (defaults to off, works with style 4 and 5) [GAMEPLAY] - Flagged smoke grenade particles to face player camera position instead of camera direction. - Non-local player positions are now networked…
[UI] - safezonex’s min value can now go as low as 0.28 with triple monitor setups and will allow a min value of 0.475 with double monitor setups. - Added convar sv_server_graphic which allows the server to specify a 360×60 px image file (must be 16k or smaller) in /csgo/…
[OVERPASS] - Fixed the A box not having its clip brush enabled. - Fixed some unfair peek and boost spots around the map. - Added some clip brushes to smooth movement. - Fixed the sign decal on the bank. - Thanks AreUhungry. [GAMEPLAY] - Fixed a surround spatialization issue caused…
[GAMEPLAY] - Fixed the bullet penetration system not penetrating static GRATE surfaces (fences) and brushes that are NODRAW on both sides (for example, the ladder in Cache). [MIRAGE] - Fixed upper shutters in kitchen having a NODRAW face inside that wall that prevented wallbanging from one direction (bottom wood is…
So we decided we would get a good turnout for LAN and take a load of people, yeah right Poison, Devilman, Tristay & Davros signed up we had to recruit in a random 5th called doitcom to make a full team, with exactly no practice and some seriously dodgy strats…
[ STICKERS ] - Added Sticker Capsules. Each capsule contains one sticker out of a series of sticker designs. - Sticker Capsules can be received as drops at the end of matches, and are opened using a Sticker Capsule Key. - A sticker can be applied to any gun, and…